Battle Ships
A pirate themed naval battle where your goal is to destroy the opponent AI's base.
Visit the Itch.io page below for the most complete project description, videos, photos and game download.
Engine
Unreal Engine using blueprints
Target Platform
Desktop PC
Project Length
1 Trimesters - SAE Institute major project
The Team
- - Myself (Programmer)
- - Chris (Design)
- - Ben (Design)
- - Jack (Design)
Project Highlights
AI path-finding
Catchup mechanics
As one opponent gains a tactical advantage the opponent receives bonus funding to help advance their fleet and re balance the battle.
Playable tutorial
We implemented a locked gate around the home base which only unlocks when the user picks a shop and purchases a ship upgrade.
Niagara effects
One of the project requirement was the use of advanced particles so I created a nice looking waterfall in the top left corner.
Proximity based interactions
If an enemy moves within an enemies targeting range the AI will change priorities and attach the opponent.
Purchasable stat upgrades
The player has the ability to purchase upgrades to their ships or the fleet as a whole.
My Role
I was the only programmer on the team which meant I set the project up and programmed a large majority of the game (see github contributions).
The designers were responsible for the sourcing, creation and placement of assets over the 2 maps.
The designers also played a large role in the UI design and documentation
This project was written using blueprints.